Jason had the goblins of the Misty Mountains (arrayed at the top of the pic), led by the Beastcaller. I took the doughty soldiers of the reunited Kingdom (arrayed at the bottom), led by King Elessar himself. Jason's forces included a couple of formations of Spiders, a big formation of normal Goblins with Shields (not power-gaming the proxied Blackshields) and a formation of Goblin Bow. He also had a couple of Monstrous Giant Spiders, which apparently aren't technically terror causing - I changed that in a hurry! I had a two formations of men-at-arms, one of rangers, two small unit of knights, one of allied Riders of Rohan, and one of Axemen of Lossarnach. Somewhat appropriately (I thought) we played 'High Ground' AKA 'King of the Hill'. Whoever held that ruin in the middle at the end would win - though I also award this win to a formation that throws an enemy out at the end of the game, but is too big to occupy.
It was a great game, and I really enjoyed it. It is a cool scenario - once you make the modification to allow units to potentially win by evicting a formation on turn 8. Playing with hosuerules changed the relative worth of units a lot - magic was less dominating, my men-at-arms cost more, the Rohirrm were potentially better on the charge (if only I could use them properly!) and Giant Spiders caused terror, as they should.
Cheers for the game of WOTR, Jason. Its got me keen to play more of this game again.