It's a bit over one year on now, since Warhammer Fantasy ended as an official thing. Games Workshop then relaunched a purportedly skirmish scaled game, Age of Sigmar. Immediately the crows then gathered over the slain hero - Warhammer Fantasy Battles. Initially, I could see quite a few contenders. However, I'd suggest two games in effectively open public beta have gone the distance. I mean, Kings of War is still there. However it is in desperate need of an Apostle Paul to rework what often looks like a bit of a narrow cult for the mass consumption (we are all ok with religious history analogies right? After all my 11 year old's favourite series of YouTube histories even does it https://youtu.be/E1ZZeCDGHJE ) Until that occurs, I'd say those who really want a company supported game, first and foremost, are getting more and more what they want via major changes to Age of Sigmar, proving it more of a Beta than a monolithic edition release. Those whose care not for an official imprimatur for their gaming, have Fantasy Battles: The 9th Age. Sure it also claims its full 1.0 release but there will be changes and like Age of Sigmar, this is a feature, not a bug. Edit: And in timely breaking news: Fantasy Flight Games now have a ranked battle Wargame. Title is Runewars: The Miniatures Game, and it's NOT preprinted. Looks interesting in that the movement trays are making me nostalgic for WOTR. I'm sure square based models can be saboted for it though. So two companies and a challenger emerges...
The other contenders are there... But we've seen a recent rush for everyone but Mantic to tuck their alternate rules away in the background and instead take up the offered opportunity to promote their stuff as compatible with a single set of fan-directed rules. A set, that for the moment, looks more and more stable and supported by tournaments and miniatures options. We've seen the model of a loose (but coordinated) network of fans/players and supporting companies do very well with other former GW games. Here again this seems to be the case. Sure the future is uncertain but given that we've now seen the weaknesses of relying on official company support, some attention can be given to the advantages of networks as a form of organistion over a single company hierarchy. But I'm not going off on that tangent today. Today I'm just want to share my new army project: Anatani.
The list has demonic artillery as the sole shooting weapon. A Book of War list (forthcoming lol) would totally feature the Kobold gunners, vicious blunderbusses, boobytraps, and all, that often were in the thick of hatching some fiendish plan. I'd always seen the Kobolds as something akin to Motie Watchmakers. At least in this Fantasy project, a couple of pieces of their artillery can be there.
I'm keen to get to work on them. A cheap buy, about $100 to get all the stuff new without facing about with eBay etc and should be highly portable compared to my Humans. Not that I don't like the Humans. No doubt the Impetus of this new tangent was the Cardinal Palntine leading a full 2500 pt list vs some perfidious undead. His Knight commander led a glorious charge on the left flank and put the Vampire plan in chaos. He even slew one of them in single combat and all we totally lost was the militia pikemen. I mean, 9th Age is still very much bound to the old Warhammer rules concepts, and I'd absolutely do things differently, but it is pretty fun.
So, like others I've seen about the web, I'm working up another Fantasy army intended to work for multiple rulesets. Looks good for year two of the Fantasy Renaissance. Here's to more opportunities to explore the variety out there in the genre, and the various commercial offerings to model them with.
Thanks for reading.