This is HQ to any available units; we have mechs down at nav gamma. Bravo Cadet reports four Suspects on site. Bandits are hostile, I repeat bandits are hostile. HQ this is Alpha Assault; I am on my way baring 025. Computer: ETA 34 seconds. Alpha Assault, this is Bravo Cadet I have bandits all over me -- get down here! Alpha Assault: Sit tight I have a visual. Bravo Cadet: I have hip actuators out, my targeting systems damaged; I am in bad shape. Computer: Enemy Detected. Bravo Cadet: Behind me beyond the rise. Alpha Assault: Acknowledged, I have them. Computer: Targeting. Bravo Cadet: It has a lock on me! It has a lock on me! Computer: Targeting. Computer: Warning, Ammunition levels critical. Computer: Weapon depleted. Alpha Assault, this is HQ, what is your situation? Alpha Assault, this is HQ, what is your situation -- please comply!
However, I was not feeling cooperative. My deployment area was screened by a large elevation rise so I kept everyone focused on whatever mech I could angle a shot at around of the side of that. When his Mongoose decided to fade back to his lines, I rushed the Jenner forward to flank his Hunchback while walking my own Hunchback around to the opposite flank. We use green dice to show walking, red is running, blue is jumping. The number on the die is the modifier for shooting at them. Sixes men no modifier (ie stationary). Here the activation system has let me 'fork' that Hunchback. The Jenner will torso twist to hit its side. That Mongoose will be ignored, for now.
Another great game. 2.5 hours from start to finish. I definitely want to give,the lighter Mechs a go again. I too feel the lure of the assault mech, and put an Atlas on the painting table after game one, but you can't argue with the attraction of a decent playtime. My big question at this stage is whether I can find another plastic box set Hunchback online for a reasonable price. The metal one that Nathan had is noticeably different in scale. Sadly it's not one of the Mech's in the Alphastrike boxes. Nathan has also got me wanting a pair of Mongooses of my own. On reflection though, they are good for their weight but presumably will seem less so when we start using battle value and, in the final analysis, they still only fill a light Mech's role: once they stop running, they die.
Thanks for reading.