As a bit of something different, we had a 'Club Day' amongst the Flames of War players at the Chch Cavs on Saturday. The impetus was Craig and Poochie's desire to get some 1750 LW gaming in vs a range of lists. 1750 LW is my least favorite of all possible formats but I gave this a go, and was glad I did - two very fun games of FOW made up for the last terrible one I'd had. The idea was three tournamentish timed games in the day. I managed two and then murmurings that the natives were getting restless on the home front pulled me away. Originally, I was inclined to run stolid and stodgy German Infantry with armour support (yawn) - though the idea of taking Otto Carius with that did have a lot of appeal. The first tournament army I ran at Conquest in 2007 was 161 Grenadier Regt from Narva 1944, with Carius' Tigers in support. However, what I fielded in the end was another of my Conquest armies - one pretty much like what I ran in 2011.
For whatever random reason, despite hardly playing FOW, I had been reading the FOW forum and seeing the claims that LW Tankovy was ruined by V3. Essentially, 'Hens and Chicks' now allows T-34s to shoot if they do a full move (can't see how that'd be useful...) and then raised the cost of them. However, my sums told me (or Easyarmy.com told me) that you can have 19 CT T-34/85s, Kommissar Dedov, 4 SU-100s and a short Spetsnaz platoon for your 1750 pts. If you want fearless, then it's 16 T-34/85s with the same amount of support and upgrades. I think you can also have about 18-19 FT T-34/85s (1 in 9 chance of failing motivation!) if the SU-100s are Razvedki. Seemed like a good deal to me!
First game up was against Stephen S' Irish Guards. We settled on Encounter, so half on and half off. His force had six platoons: Three of mixed Sherman 75s and Fireflies. Then one more of four SP M10c (17pdr) and three stuarts, and then that odd column unit that can be ATGs, carriers or infantry. That meant he could plunk all his tanks on the table and have the M10s as a reserve. Having just the four 'platoons' meant I had to either put my tank destroyers of half my tanks in reserve. I opted to have the Tank destroyers and pray (well it's a 2/3 chance) that my tanks came on close enough to where I needed them.
Turn two saw me getting to put the new Soviet rules into action, as I popped a company of T-34/85s up over the hill and had a crack at Stephen's tanks. I only got two Sherman 75s and so there were some stationary Sherman Firefly's sitting there looking back up at my tanks. When they shot back, I lost four tanks and on my turn decided to pull the remainder back down and take pot shots at Stephen's tanks as they tried to push through the village.
It would have been a very different battle had he taken Typhoons...
Game two was me back against Jeff L, again. Jeff had opted to take the infamous new 'Wood Elves': some sort of new fangled US Vet company that has infantry that can run 16" through woods and manages to ambush with two AT13 tank destroyer units, one SP, one towed, in addition to any ambushes granted by the mission. We were playing surrounded, so add in another immediate ambush to that. Also, genius level tactician that I am, I also infiltrated a tank company forward. Why, when whatever happened I basically couldn't get the jump on all those units hiding in ambush? Because I had the ability so *had* to use it. Of course, Jeff got the resulting dice roll to have first turn that my using the ability then gave him.
Oh how Jeff laughed at my crazy talk of the ninjas sneaking up and bagging his ATGs while he tried to pick off my tanks. What could three teams of infantry do? I think he was envisaging the resulting contest something like the above (hint, I am not Arthur).
I'm not big-city tournament player, but those V3 T-34s seem alright to me. I had heaps of fun, the guys at the Cavs have a good attitude to the game.
On a related note: Below is Stephen S' incredibly cool terrain by 4ground. (15mm versions)
I am on a little bit of a 28mm WW2 binge at the moment and I had been considering getting some 28mm 4ground buildings - but we have a family, and it's Christmas coming up, and... Anyway dreams are free!
However, Andy also had some of his city fight terrain there. I mainly fail at building buildings but I could possibly achieve a passable building, using his simple approach?