Batrep 14/12/10 The Duplicitous White WIzard
In turn two Jason pulled the ambush, it was the occupied farm! Surprise, surprise.
I still have it and Jason must have been worried about Saruman's Ruin Spells, so he gambled on pushing the warriors out of the farm in melee, and deployed on the far side of it. I rushed all my Cavalry up into charge range. You can only see one of the formations in these 'before and after' photos though.... There was a (75pts with hourserules!) Ruin Shaman in that Orc rabble and he blasted Faramir's Knights with a bolt of fire - killing five cavalry models, half the formation gone in an instant. Crossbow fire, from the now set and ready to go Uruks in the field, kills more and Faramir is suddlenly at risk of being killed though loss of his formation! So only Elphir's Knights go into the charge, hitting three coy of Uruks and smashing them with a heroic fight.
The Ferals fail to push the warriors out of the farm on the far flank, and so are now stuck there miles away from the action - that'll teach you to try and game the defensible terrain space/time bending effects, Jason :)
So by turn five, most of Jason's troops are still in the fight. The sole formation I have destroyed is the crossbows, while even his 2HW Orcs, despite being the target of two formations of cavalry and two Epics in turn 2, are still trucking on. Jason won priority, and... let me go second! Hehehe. He moved his troops out of the farmhouse to get two units lined up and ready to smash my forces, while his troll readied itself to charge Saruman in the field. But did Saruman remain in the field to be smashed on two sides? No he did not. He fired off his spells then retreated to the far side and made ready to charge and eliminate the remaining 2HW Orcs. I also got to sneak my warriors back into the farmhouse. The upshot of all of this was that after surviving successive charges, from multiple units, those 2HW Orcs finally died!
We rolled priority for turn six and Jason won it, going first again. His Ferals approached Saruman'sAxemen. In my move, Saruman again made a rapid 'repositioning' (ie he kept running for cover) and made it into the nearby wood. The Axemen sat there on the backline, hoping to avoid being charged, while the warriors awaited another round of combat in the farmhouse. The Feral and Troll completely missed their target, while the warriors in the farmhouse managed to hang on for grim life.
I won priority for turn 7, letting Jason have the boon of going first. He lept Grima from the farmhouse to the wood and lined up the troll and the Ferals even closer to their targets, to make sure this time. I had Faramir follow Grima in his flight from the house into the woods, where Elphir also joined them, almost all the Epics in one basket! Sadly for Jason, he just could not 'close the deal' - Lurtz was unable to manage to get off the charge and somehow my axemen lived on too. His one consolation that turn was that he finally and fully evicted the warriors from that far, slaying them to a man as they fled.
We were out of time so did not play our turn eight. It was a very close game, that's for sure. Cheers for the battle Jason, intense and very fun.
Hey, thanks for the battle report.
ReplyDeleteI found your link on Warseer, and found your blog.
I have a gaming blog as well, havent done a report on WOTR yet, but hope to soon. I really enjoy the game
I have Isengard, Mordor, and Gondor armies.
Thanks for the report, and please checkout my blog sometime and feel free to post any time.
www.fungamesroom.com
Steve